Skip to main content

What the Most Profitable Video Game Companies Make Per Second in a Year

By October 21, 2021November 15th, 2023Technology

Video games—once a niche hobby in dim arcades, and now a multi-million-dollar industry with billions of players around the world and an ever-evolving market.

players-can-pick-img-1
uncharted 4

Players can pick up a controller and enjoy a getaway into whatever realm they choose, be it the fantasy world of Dragon Age: Inquisition, the combat of God of War, the horror-action of The Last of Us, or the treasure hunting of Uncharted: A Thief’s End.

god of war
the last of us

Gamers of all ages and backgrounds are able to relish the graphics, intuitive gameplay, and thrilling narratives that make video games so beloved.

But with the video game industry being one of the most immense and lucrative sectors today, how profitable are the top video game companies and the titles they produce?

In determining rates of income and the highest-grossing producers, we need to uncover some details about the history of video games, the various aspects that go into revenue, and the top titles that we all know and love.

These days, the gaming industry is no longer a sequestered sector, only appropriate for gamers of particular ages or backgrounds.

In other words, gaming no longer belongs to the “nerds”—from consoles to mobile phone games, it has become an accessible source of entertainment for players of all ages and experience levels.

But to properly examine just how much profit the most popular video game companies earn, we need to take a look at the origins of the video gaming industry, and the changes that brought us to this point.

The Early Days

Video gaming in its proper form was introduced in the 1970s and has been in constant evolution ever since.

old yellow arcade game

Beginning as a niche hobby

The arcade game called Computer Space was released in 1971

First commercially successful video game

Pong by Atari Inc.
pong machine

However, the very first step into home video game consoles was with a beige-tinted, vacuum tube circuit able to be connected to your TV set and controlled by two users with cubes that chased each other around the TV screen.

Brown Box licensed to Magnavox in 1972
super old brown box

This first console could be programmed for playing several games, including checkers, ping pong, and even target shooting and golf putting with special technologically advanced accessories.

Suddenly, people no longer had to gather up quarters and head to the local arcade for an afternoon of fun—home gaming had been born! But regrettably, due to bad marketing and the novelty of the idea, this console was discontinued in 1975. However, this still marked the beginnings of the digital gaming industry we know today.

Who’s on First?

Though the Magnavox Odyssey was the first true home console, the godfather of gaming is widely considered to be Atari inc. This company was the first to set a standard for what large-scale gaming could really look like. Atari’s new game Pong began to appear in arcades, and also in shopping centers and bowling alleys everywhere, creating an ever-expanding market for eager players.

odyssey
Magnavox Odyssey First true home console
Atari logo
Atari Inc. The godfather of gaming
As the 1970s drew to a close, several chain restaurants throughout the United States licensed arcade machines and began installing video gaming technology to draw in more visitors and “gamers”, as they could now truly be called.

1978 was also the genesis of the first “multiplayer” game—previously, players could compete for the highest scores in games, but only one player could participate at a time on the shared screen.

1978
The first true multiplayer game Empire
rantrek

This all changed when Empire hit the stacks in 1973: the first true multiplayer game, using strategic, turn-based gaming for up to 8 players, quite like the way tabletop RPGs are run.

Home Sweet Home

Though gaming was a popular hobby for young people and those who competed in arcade settings for the highest scores, the gaming industry was still far from the behemoth it is today. Indeed, at-home gaming was barely considered a possibility. But that would soon change.

With the creation of personal computers, gaming consoles finally became a mass-production reality.

video-game-remote controller

Intel’s first microprocessor chip was used in games like Gunfight, which was the first of its kind in multiplayer shooter gameplay.

Gunfight walked so that Call of Duty could run—and dodge, and roll, and snipe. It was also the first game to use one joystick for movement and the other for viewing/shooting direction, mechanics that were completely new to gaming and excited players.

A marriage between Intel’s microprocessor chips and Atari’s new VCS 2600 console with an external ROM game cartridge slot led to the advent of the most popular of early gaming consoles—complete with a new game, Space Invaders, in 1980.

A game that many still recognize today, this release heralded a new era of video gaming, and Atari enjoyed a massive increase in sales profits.

Image Source: https://issuu.com/7ifra/docs/egm_us_135__pdf.io___1_

electronic gaming

Reading Material

And, as it tends to do, the magazine and journalistic world was quick to catch up to this new industry and the gaming community that was emerging alongside it.

Hobby magazines emerged in the early 1980s to enthuse and connect gamers, including Creative Computing, Computer and Video Games, and Computer Gaming World. These publications served as the building blocks for today’s video gaming literature, including PC Gamer, Edge Magazine, and Electronic Gaming Monthly.

edge red dead

The Next Big Thing

As personal computers became more prevalent in home settings, the gaming industry threw everything it had into creating new titles and technology.

However, in some cases, this meant that the market was inundated with too many mediocre games, which caused some lulls in the industry and losses in revenue. It was clear that gaming needed another change.

old video game

With early computers like Apple’s Macintosh, users became able to connect their Atari console devices via MIDI-OUT ports on the computer.

Though these multiplayer connectable games did experience quite a bit of lagging, these console connections also sparked the idea of a “deathmatch” gaming experience.

This was only heightened when network-based multiplayer gaming was finally introduced in 1993, with Pathway to Darkness and the “LAN Party” system, as well as Doom—a game franchise still popular today.

Two subsequent releases for Macintosh, Marathon in 1994 and Quake in 1996, rocketed party line multiplayer gaming even further into popularity, and when the Windows 95 operating system release coincided with easy and budget-friendly Ethernet cards, even more multiplayer games appeared.

1994 Marathon
old video games
1996 Quake
quake video game

Into the Internet

Though big video gaming companies such as Atari, Nintendo, and Sega all made attempts in the 1990s to adapt the internet for online gaming through cable providers, the internet of the day was still too lows and issues were rife.

old video game console
In 2000

Release of Sega’s Dreamcast internet-ready console
But with the release of Sega’s Dreamcast internet-ready console in 2000, online gaming became an open world—with embedded modem and browser, the internet was a core part of this console’s basic functions instead of being a plug-in.

And though the Dreamcast console did turn out to be a failure, mainly due to the high costs of internet usage at the time, it paved the way for the Xbox and PS4.

In 2005

Xbox 360 console was released
By the time the Xbox 360 console was released in 2005, online and multiplayer gaming was the new normal. This included “deathmatch” games such as Call of Duty 4: Modern Warfare and other such titles.

xbox 360

Becoming known as MMORPGs, or massively multiplayer online role-playing games, they were popular with millions of gamers worldwide, with the internet allowing players to connect in droves.

And as we come to the modern era of video gaming, the integration of internet services into just about every aspect of life also includes consoles. New Xbox, PS4, and Nintendo Switch consoles are in most homes, and each wave of new generation games has faster processors and more impressive graphics than the last.

And speaking of popular video games, what are the best-selling titles in the industry? Let’s take a look at the top titles and studios in video game entertainment next.

The following are the top gaming companies in the industry. And as can be seen in the later exploration of the highest-grossing and best-selling game titles, these companies are kings in the world of video gaming, including:

After a brief discussion of the projects these game studios have produced to critical and commercial acclaim, we will return to the companies for a breakdown of their profitability and just how much revenue the top video gaming companies in the world make.

Not only are these titles the highest-grossing video game franchises of all time, but also individual games that have become best-sellers. Let’s explore some of the top titles and franchises in the entire video game industry, and which companies they belong to.

The 18 Bestselling Single
Video Games of All Time

01
Minecraft-2
Minecraft
Microsoft
2011

The iconic title that was created by a subsidiary of Microsoft, Minecraft continues to be the best-selling video game of all time. Deceptively simplistic looking, players have an infinite terrain to mine and harvest for resources to create their worlds. You can craft tools and weapons, fight off monsters, and cultivate your own realm in either single-player or multiplayer sandbox mode.

02
grand theft auto five
Grand Theft Auto V
Rockstar Games
2013

This installment in the GTA franchise has sold more than the others combined since its release. Players have enjoyed dabbling in the criminal underworld and attempting nearly impossible tasks, all while not getting caught. Rockstar continues to update the online version of the game as well, meaning that it has been sold over 140 million times worldwide.

03
wii sports
Wii Sports
Nintendo
2006

The original Wii sporting game that was bundled with the launch of the Wii console, this classic simulation game uses the Wii Remote to imitate arm movements. Players can play a variety of sports, including baseball, golf, and tennis. This title was sold over 83 million times.

04
battlegrounds
PlayerUnknown’s Battlegrounds
PUGB Corporation
2017

Also known as PUBG, this game is an online multiplayer Battle Royale for 100 players to strategize and survive to the end—the last one standing wins! This title took the gaming world by storm, selling over 70 million copies since its release.

05
super mario 3
Super Mario Bros
Nintendo
1985

The very first title in the classic Super Mario video game franchise, this story is beloved by players around the world. Plumber Mario and his band of cohorts must leap through obstacles and circumvent dangers in order to save the Princess who is held captive by the evil Bowser. This game has sold over 40 million copies globally!

06
counter strike
Counterstrike: Global Offensive
Valve
2012

The first of the Counterstrike games to be released for the Xbox 360, Counterstrike: Global Offensive was heralded as a new type of tactical first-person shooter with multiplayer capacity. Players fight in teams and enjoy military missions that require strategy and teamwork. This title sold around 40 million copies worldwide.

07
mario kart
Mario Kart Wii
Nintendo
2008

Originally released as the sixth chapter in the Mario go-kart racing series, Mario Kart Wii was an instant success for players. This version gave gamers 16 more courses to race across, and the ability to choose motorbikes to ride along with the classic cars. It was sold 37 million times.

08
red dead redemption
Red Dead Redemption II
Rockstar Games
2018

A title that was highly anticipated and with the sales numbers to match, Red Dead Redemption II follows a band of outlaws on the run from the law, during the waning days of the Wild West. The main character Arthur Morgan was immediately beloved by players for his gruff gallantry and dialogue. With critical and commercial acclaim, this game has been sold over 36 million times around the world.

09
Mario kart wii
Mario Kart 8 & Mario Kart 8 Deluxe
Nintendo
2017

In the latest edition of the incredibly popular Mario go-kart racing games, gamers immediately loved the difficult courses and wide array of playable characters in this edition of Mario Kart 8 and the further Mario Kart 8 Deluxe. It has also been sold more than 33 million times.

10
wii sports resorts
Wii Sports Resort
Nintendo
2009

A simulation game that places gamers in a resort that has plenty of sports to choose from, this game is one of the most popular in the entire Wii gaming franchise. Due in part to it being bundled with later generations of the Wii console itself, Wii Sports Resort has been sold a total of 33 million times.

11
pokemon firred
Pokémon Red/Green/Blue
Nintendo
1998

One of the most well-known, and actually the highest-grossing game franchise of all time, Pokémon began its reign over video gamers when Nintendo brought the Red and Blue versions of the original game to the United States. The Green version had already gained popularity in Japan in 1996, and American audiences also loved it – Pokémon has hatched role-playing franchises, comics, and over 120 different Pokémon titles in all different genres. It has sold over 31 million times around the world.

12
animal crossing
Animal Crossing: New Horizons
Nintendo
2020

Due partly to the original isolation experienced by gamers during the Covid-19 crisis, Animal Crossing shot to immediate popularity when it was released in March 2020. Players could create their own island lifestyle, complete with crafting, fishing, and furry friends that visited and sometimes even set up shop if your island was habitable enough! This title sold 31 million copies worldwide.

13
super mario bros wii
New Super Mario Bros
Nintendo
1998

The beloved Italian plumber character with his cast of friends and helpers has long captured the hearts of gamers around the world. And when this version of 80 levels to fight through in order to save Princess Peach was released, gamers wholeheartedly embraced the graphics that enhanced the 2D side-scrolling gameplay, purchasing this title a total of 31 million times.

14
tetris ultimate
Tetris
Nintendo
1989

One of the original titles in the litany of early video and arcade games, Tetris was first introduced in 1989 and experienced many spin-offs and reboots. But the original Tetris game continues to be among the most popular today as a gentle, tile-matching adventure. This title has been sold around 30 million times.

15
call of duty modern warfare
Call of Duty: Modern Warfare
Activision Blizzard
2019

With the entire Call of Duty franchise being one of the highest-grossing in video game history, as we will see later, Modern Warfare was a spinoff edition that provides players with new multiplayer functions, maps, and other update patches. Follow the story of U.S. and British secret agents who must go undercover as special forces to defend an invaded country. It has been sold over 30 million times.

16
diablo
Diablo III (with The Reaper of Souls Expansion)
Activision Blizzard
2015

Diablo III and its expansion further explore the battle throes of good and evil. With a variety of playable characters, gamers must fight to dethrone the Lord of Terror, Diablo himself. This game has been sold worldwide 30 million times.

17
skyrim
The Elder Scrolls V: Skyrim
Bethesda Softworks
2011

An absolute classic in the world of RPG and open-world gaming, Skyrim is the fifth chapter in the Elder Scrolls series of single-player, action games. Controlling your customizable main character who is a Dragonborn, the world of Tamriel is yours to explore and conquer. This title has been sold 30 million times worldwide over a variety of consoles.

18
the witcher
The Witcher 3: Wild Hunt
CD Projekt Red
2015

A game that truly took the entire video game community by surprise, this incredible title was based on a European book series of the same name. The game’s open world, fascinating characters, and intricate quests won over gamers everywhere, as did the surly main character. It has been sold over 28.3 million times.

The 26 Highest-Grossing Video
Game Franchises of All Time

01
pokemon emerald
Pokémon

Created by Nintendo, this franchise takes its place as the highest earner in the video game industry, with a total worth of $90 billion. Since it came out in 1996, players have found enjoyment in capturing digital creatures and filling out Pokédexes.

02
mario
Mario

Another Nintendo offering, first appearing in 1981, the adventures of this Italian plumber and his associates have enchanted gamers for decades. Mario is worth around $30.250 billion today.

03
call of duty infinite warfare
Call of Duty

Activision Blizzard is responsible for producing this titan of a series in 2003, with players around the world enjoying the multiplayer functions and internet competition side of the shooter. With zombie DLCs and WWII additions, you can choose your battle carefully. The franchise is worth $17 billion and counting.

04
wii sports
Wii

With a wide variety of titles, including Wii Sports, this game series and devoted console have been a popular addition to in-home gaming setups since 2006 when it first appeared. Brought to you by Nintendo, the Wii franchise is worth $14.808 billion.

05
pac man
Pac-Man

One of the original arcade games, Pac-Man has been a hit since 1980 when Bandai Namco first introduced it to early gamers. Since then, this franchise has continued to be popular with handheld gamers and PC alike, totaling $14.107 billion in revenue.

06
space invaders
Space Invaders

Another in the original litany of early games, Square Enix’s 1978 Space Invaders franchise is one of the most beloved and nostalgic titles in the gaming world. So, $13.930 billion in profits is no surprise!

07
final fantasy
Final Fantasy

A sword-wielding and wild hairstyle-sporting saga of friendship and loyalty, Square Enix’s Final Fantasy began in 1987 and continues to this day, offering gamers a plethora of titles and characters to choose from. In all, the Final Fantasy saga is worth $10.656 billion.

08
warcraft
Warcraft

Activision Blizzard’s seminal title was first established in 1994 and has continued to be one of the most popular games today. With mobile games, PC platforms, and even a tabletop RPG, World of Warcraft has an incredible player base and has brought in around $10.627 billion.

09
battle royale
CrossFire

Implemented by video game studio Tencent Games in 2007, CrossFire has enjoyed widespread popularity and gaming profile around the world. This has led to the franchise being worth $10.6 billion.

10
fifa 19
FIFA

Electronic Arts first brought these titles into the gaming sector in 1993, and they have been popular sports simulators ever since, earning $10.189 billion in profits.

11
grand theft auto
Grand Theft Auto

A game that seems to spark the occasional controversy, the Grand Theft Auto franchise is still one of the most beloved series and has an almost cult-classic status among gamers. This franchise is worth around $9.391 billion.

12
league of legends
League of Legends

Tencent and Riot Games brought this series out in 2009, leading to another addition to widely popular turn-based fantasy gaming for all. This entire franchise has brought in around $8.398 billion.

13
digimon
Digimon

In quite the same vein as the king of these games, the Pokémon franchise, the Digimon series is produced by Bandai Namco and first appeared in 1997. It is worth $6.358 billion.

14
arena of valor
Arena of Valor

Another title by Tencent Games in 2015, this franchise is primarily focused on online and mobile phone gamers. This series earns around $6.388 billion.

15
sonic the hedehog
Sonic the Hedgehog

Sega’s favorite blue main character sprinted into popularity in 1991 and has enjoyed continued popularity ever since, ending in about $6.228 billion in terms of profits.

16
dragon quest
Dragon Quest

Brought out by Square Enix in 1986, Dragon Quest was one of the original fantasy world video games for players to enjoy. This has led to many faithful players and a profit of $6.015 billion.

17
dragon ball z
Dragon Ball

Bandai Namco’s original 1986 game introduced this world of sword flurry and rune-casting, and the saga has continued with an estimated $5.585 billion in revenue.

18
halo
Halo

Microsoft’s other seminal title apart from Minecraft, the Halo universe has an entire wide body of work behind it in terms of lore and backstory. This has brought so many users into the Halo realm and produced a large fanbase that contributed to the franchise’s profits of $5 billion.

19
assasins creed
Assassin’s Creed

An absolute classic video game series by Ubisoft, the Assassin’s Creed franchise is one of the most beloved by gamers and fans alike. With a universe that stretches across different historical time periods, questlines, and characters, this franchise has brought in a sizeable $4.091 billion.

20
madden 19
Madden NFL

Originally released in 1988, this Electronic Arts sports series has allowed gamers to enter the world of the NFL and kick the pigskin around themselves. Madden NFL games have earned $4 billion in total.

21
gran turismo
Gran Turismo

Sony’s 1997 classic, this racing franchise has been popular since the first installment and has brought in $4 billion in profits.

22
zelda
The Legend of Zelda

One of the top titles in Nintendo’s history, the Zelda games have brought players around the world so much enjoyment and magic since the first one of the series came out in 1986. The Legend of Zelda franchise has made around $3.436 billion.

23
tomb raider
Tomb Raider

Another in the litany of classic video game series, this adventure and survival game is beloved by action and narrative lovers alike. The Tomb Raider franchise has managed to bring in about $3.122 billion in revenue.

24
super smash bros
Super Smash Bros.

Nintendo’s Super Smash Bros. franchise has continued to be one of the bestselling series in all of video game history since the first title came out in 1999. With all the popularity of the Smash Brothers and their antics, this series has been quite profitable to the tune of $3.054 billion.

25
battlefield
Battlefield

One more addition to the list of combat and shooter games, this series from Electronic Arts is incredibly popular, bringing in about $2.740 billion since it was first introduced in 2002.

26
fortnite
Fortnite

One of the most popular games in recent years, this Epic Games franchise sparked a global frenzy and many lasting trends when it first came out in 2017. It also remains one of the most profitable gaming competition titles, where professional players can win large cash prizes for being the last one standing in Fortnite. It has earned $2.489 billion in profits since being introduced.

After exploring the origins of the video game industry, the major production studios, and some of the blockbuster titles and franchises that have appeared on the market, we can investigate the profitability of the entire sector. According to sources on the internet about the latest fiscal years of the top video game companies, the following calculations are their earnings in order:

sony

annually $18.19 billion

per second $576.41

Sony, the owner of the PlayStation console and some individual titles like God of War and Marvel’s Spider-Man, is one of the giants of entertainment. Sony made $18.19 billion in USD, or a staggering $576.41 per second, from their video game holdings alone.

spiderman and god of war
tencent games

annually $16.224 billion

per second $514.12

Tencent Games is known for League of Legends and Arena of Valor, holding second place in terms of how much profit it earns from such video game titles—$16.224 billion annually or $514.12 per second.

league of legends
nintendo

annually $12.010 billion

per second $380.58

Between Nintendo’s many popular Mario game titles and its main consoles, the company reported a revenue of $12.010 billion, or $380.58 in earnings every second.

wii and super mario
microsoft

annually $11.6 billion

per second $367.59

Microsoft is responsible for the Xbox console and Minecraft, coming in at $11.6 billion annually. That’s $367.59 per second.

minecraft
activision and blizzard

annually $8.1 billion

per second $256.68

The company behind Call of Duty, Activision Blizzard recorded a total of $8.1 billion last year, earning just over $256.68 a second.

call of duty
ea sports

annually $5.537 billion

per second $175.46

According to the latest records, at $5.537 billion annually, FIFA and Madden NFL’s Electronic Arts makes exactly $175.46 each second.

madden and fifa
epic games

annually $4.8 billion

per second $133.09

Epic Games is worth revenue of $4.8 billion—earning $133.09 per second, primarily from its Fortnite franchise titles.

fortnite
bandai namco

annually $3.018 billion

per second $95.64

The originator of Pac-Man and Digimon, Bandai Namco obtained $3.018 billion last year, with per-second profits of $95.64.

pac man
square enix

annually $2.386 billion

per second $75.61

Square Enix is the company that created Tomb Raider and has collected a total of $2.386 billion annually, which breaks down to $75.61 per second.

tomb raider
ubisoft

annually $1.446 billion

per second $45.82

Over the past year, Assassin’s Creed producer Ubisoft earned $1.446 billion or $45.82, placing the company at the bottom of the scale.

assasins creed

As technology and user demands have progressed over the years, video game production has become more and more complex, with the costs rising as well.

This is custom heading element

But because the reach of video gaming is so wide and enjoys such a loyal fan base of players ready to purchase the next big title, the industry is also one of the most lucrative sectors in the world of entertainment today.

ps3 controller
2 billion gamers across the globe

Video gaming attracts over 2 billion gamers across the globe, so it’s no wonder that video game companies have some of the highest profitability rates. This impressive income allows for further production of the next and newest RPGs, Battle Royale games, or platformers that gamers the world over wait to download with bated breath.